Manni is an Icelandic card game, with many local variations. This describes just one variation out of many.
The dealer deals out all the cards so that there are 12 in each player's hand, and 16 in a stock, known as the "manni." The usual way of doing this is dealing 3 to each player then 4 to the manni until all cards are dealt.
After looking at their hand, the dealer must decide what the contract for the round will be. There are three possible contracts. Each dealer can choose each contract once per game, so by their last time as dealer, they have no choice.
Beginning with the player to the dealer's left, each player can exchange cards in their hand for cards from the top of the manni. The first player can exchange up to seven cards, the second player can exchange up to five cards, and the dealer can exchange up to as many cards as are left in the manni.
Play consists of a series of tricks. The player to the dealer's left leads the first trick with any card the choose. Players must follow suit if they can, or play any card if they cannot. The winner of the trick is whoever played the highest trump card, or if there are no trumps in the trick, then the highest card of the leading suit. The winner of the trick takes the cards and sets them in a pile next to them, then leads the next trick.
Each player receives a score of the number of tricks that they took in the round minus 4, so negative scores are possible. If the contract was nullo, scoring is 4 minus the number of tricks taken. Dealership then passes to the next player, who can choose any contract that they have not already chosen.
The game ends after 9 hands, once each dealer has declared each contract. The player with the highest score at this point wins.
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